/*
 * Copyright (C) 2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.epicgames.unreal;

import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;

public class ConsoleCmdReceiver extends BroadcastReceiver {

	private GameActivity gameActivity;
	
	// Constructor...
	public ConsoleCmdReceiver(GameActivity InGameActivity) {
		gameActivity = InGameActivity;
	}
		
	@Override
    public void onReceive(Context context, Intent intent) {
			// example usage
			// adb shell "am broadcast -a android.intent.action.RUN -e cmd 'stat fps'"
			String action = intent.getAction();
			if (action != null && action == Intent.ACTION_RUN) {
				String cmd = intent.getStringExtra("cmd");
				if (cmd != null) {
					gameActivity.nativeConsoleCommand(cmd);
				}
			}
    }

}
